Saturday, November 26, 2011

DM's notes: Game 4

Items awarded in game 4:

Altus: Cloak of inconspicuousness
Daily, Standard action: You appear of a humanoid race of your choice - your dimensions do not change.

Altus: Helm of communication
Amplifies the telepathy of any individual

Enbel: Bag of holding
(as per character builder)

Enbel: Jester hat
Daily, Minor action: Until the end of the turn, your movement does not provoke opportunity attacks - and you may attack without taking a penalty if you run.

#8: Knife of entry
Daily, Standard action: Open a portal the size of a small door, through any material of 5ft or less in thickness, that lasts for 30 seconds before closing itself.

Ranger: Collar of Cerberus
Gain the triple attack power.
Daily, Standard action: make 3 attacks.
1hit: 1d6 extra damage
2hits: 2d6 extra damage and target is slowed
3hits: 3d6 extra damage and target is knocked prone

Other loot:
Goblin Resist Armour (doesn't fit anyone on the party)
Daily, Minor action: resist 10 damage for 1 turn.

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