Morning has come. Gloomy grey light pours through the window of the common room of the quarters where Enbel and Echo have just woken up. Altus and #8 have returned from their nights duties, and are greeted by a familiar figure - Rufus - standing waiting in the common room. He addresses the 4 with the reason for his visit after some banter and morning greetings.
Rufus: "I'm just here to have a word with you privately. Firstly, I would recommend that you make time this morning to visit our prisoners, and question them. Goblins do not have a particularly high regard for gnomes, so you might be able to get some information that Carlana and her men would not. Echo, there may be something of interest to you in the prison store room. Other than that, a word of caution about the "meeting" today - I will not be attending..."
Enbel: "and why not?"
Rufus:" If you must know, I'll be babysitting. Anyway, I want to warn you about Graf and Taka - the leader of the Army and the leader of the Guard - I don't trust them. I want to tell you to watch your back. If things get sour, or they try anything funny, then deal with it. I know you can handle yourselves. But if things get physical, I would implore you not to kill anyone. I will talk with you later - friends."
The group ready themselves and leave their quarters. The day is overcast - to suit the mood of the town. Preparations are being made for the memorial service. Enbel suggests they check on Erik on the way to the prison, to see if he has finished work on armour for them. The shop is closed as they pass. They realise that the only businesses that are open are ones which are needed to supply the memorial service or funeral. As they near the prison an argument can be heard around the corner. They hang back to try to listen in, at first not realising who the voices belong to.
Man: "I'm overworked as it is, now I get to take over his responsibilities at home AND lose a set of armour too?"
Woman: "He died in battle, he deserves the honour"
Man: "I don't see how what he did is in anyway influenced by what he wears to his grave. It just proves that he would have been better off with me than with those meatheads."
DM's note: The party had to roll checks to hear the conversation, to stay undetected, and to workout who the speakers were. At this point they had worked out just from the conversation that it was Erik and Carlana.
Carlana: "Erik, please..."
Erik: "What? I can't keep up with the workload. I have had no life since Eliza died. I have no apprentice - everyone just wants to join the Guard. I'm sure the Guard will be very successful when they're stuck with donkeyhide armour. I'm sure Lentil will make a fine replacement armorer when I'm dead. Or will we dig up all the wasted burial armour then?"
Carlana (asserting herself): "You're taking liberties because of our relationship. Don't ever speak to me this way in company. I can't have anyone undermine my authority. I don't have time for this, I have work to do."
Erik: "Work? Where's Sepo?"
Carlana: "At Rufus' place. Still shook up. She's had a real run of bad luck."
Erik: "Well, she has us now. I'm sorry for losing my temper."
Carlana: "Whatever, we'll talk about it later."
Carlana finishes speaking with Erik and rounds the corner - seeing the 4 and realising that they had been listening in. She reacts huffily with false humour.
Carlana: "Eavesdropping? Well I guess there had to be something wrong with you. Nobody's perfect."
She then storms off. They round the corner to the front of the prison, where they see Erik, collecting himself. He doesn't realise they've been eavesdropping. He tells them about the stress he's been under with his work. His old partner in the business - Zanster Trickfoot- is the guard who was killed last night. This leaves Sepo as an orphan.
Erik: "Carlana and I are going to care for Sepo - I've always been like an uncle to her anyway. I'm not sure if Carlana and I will make up, but Charlie's been working on a "girdle of restoration" enchantment for me..."
At this point the party indicate that Erik is veering into the realm of giving highly personalised information. He tells them that he needs to get back to work, since Carlana has decided to waste some of his best work burying Zanster, right when it looks like the demand for armour will never have been higher. #8 says that given Zanster's dedication, he does deserve to be buried in his armour, as it honours both the professions he worked in while he was alive. Erik says that he believes that a romantic notion, as he doesn't believe there is anything honourable about being dead. He takes his leave.
The group enter the prison. Echo looks through the prison store room, and finds the hammer Tep was wielding, and decides to take it as spoils of war. Meanwhile, the others are talking to the goblin prisoners to try to get to the bottom of recent events. Approaching Tep with diplomacy and respect, the party manage to converse and learn some facts - from Tep's point of view - about recent events in Firestrong.
*There has been a truce between the goblins and gnomes for 4 years
*It was believed that the gnomes were pulling out of the truce, as they did not show at the latest meeting to confirm that the truce would remain. This is why the goblins are suspicious, as Corvek and Set have gone missing.
*Corvek was the main goblin leader. He was uncle of Set, and would be leader only until Set 'came of age' - if he had completed the trials in the Temple.
*Set's father had previously passed away in suspicious circumstances
*The goblins believed that Graf & Taka were the leaders of the gnomes, as they had always been present at the truce meetings
*Tep was next in line to lead after Corvek, and next in line after Tep is his brother, Vin.
*Vin is a warmonger
*Tep wanted to take the wall of the gnome compound swiftly to have the high ground to force a negotiation without bloodshed.
Tep: " I didn't think you'd want to talk if I just knocked at the door... I mean, you had brought me back bound up earlier that day."
DM's note: the decision to approach Tep diplomatically was decided amongst the party. This was the only way he would open up and talk. If the party had led with intimidation or threats, or insults, he would have shut down and they would have learned nothing from him.
The party also answered Tep about how they had come to be there, although they didn't raise the issue of Set with him. They told him truthfully that they knew nothing of Corvek or his fate. Altus seems particularly taken by the goblin's story and assures Tep that he will talk to Carlana about recent events. As the conversation ends, almost without a moments passing, Carlana strides through the door with Graf and Taka trailing in her wake.
Carlana: "you're here already, good! Upstairs."
So they convene upstairs in the prison, where there are no prisoners in the cells - but a table is already set up with 8 seats at it. Echo had noticed this earlier when she was raiding the store for Tep's hammer. Obviously one of the seats had been intended for Rufus - who was absent. Graf and Taka, leaders of the gnome army and the Guard respectively, were defensive, and questioned the attacks only coming after Echo, Enbel, Altus & #8 had arrived. Enbel in particular was very quick to point out the flaws in their arguments, and the mood became more and more tense. Graf stands up from his seat, and with a series of quick movements knocks Carlana unconscious with a blow to the head, and throws her in a cell and slams the door. Taka goes to the window and yells from support from downstairs. A number of guards run in from outside, as if they had been waiting there in anticipation of a scuffle. As the upstairs of the prison began to fill up, Altus and Enbel moved downstairs, where a few more guards had moved in, and someone had thrown a fire bomb into the cell holding Tep. Altus managed to teleport him into the adjacent cell, saving him.
The fighting continued. Despite the imbalance in numbers, soon the difference in size and strength began to turn the skirmish in the favour of the party, who one by one subdue each assailant, and lock them in individual cells. At the end, Rufus appears. He helps with getting Carlana to a medic. Charlie comes to enchant the cells that Graf and Taka were in, as they had mastered the gnome racial power of teleportation. The party all decided to stay at the prison to keep an eye on the new prisoners, while waiting for Carlana to come back when she was done at the doctor's office. Rufus pulls out a chair at the table. With a glint in his eye, he pulls out a deck of cards.
Rufus: "Since it looks like we're going to be here for a while..."
*End of Game 6*
I enjoyed this game - the prison fight was a bit of a cluster - but that was the whole point. The party have neutralized a threat effectively - and are getting a bit closer to having a better idea of what is really going on in Firestrong.
Items awarded - Game 6.
Echo: Frost-touched hammer +1
Property: Deals cold damage
Property: Brutal Weapon - brutal 2
Daily - Frost-touched attack
Trigger: An attack you hit with this weapon
Effect: Enemy is immobilized and grants combat advantage (save ends both)
Echo